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2301. Race Preference for PvP focused character? - in Ships and Modules [original thread]
I think any race's ships have the potential to be great (given the right tactic and situation) in at least fleet battles. You just have to use them correctly. Amarr do need some help as lasers really do genuinely suck in most cases. But Caldari j...
- by Reem Fairchild - at 2007.09.01 21:12:00
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2302. Death after paying 50 mil ransom - in Crime and Punishment [original thread]
Never pay ransoms. Even if you know for a fact they will be honored, never pay ransoms.
- by Reem Fairchild - at 2007.09.01 21:04:00
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2303. Why still mess around with ABs... - in Ships and Modules [original thread]
Edited by: Reem Fairchild on 01/09/2007 20:52:46 The problem (and there is a problem) is with the mwd itself. The problem is that the speed boost they give is so crazy enormous compared to what you get from afterburners that it completely ou...
- by Reem Fairchild - at 2007.09.01 20:51:00
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2304. "Caldari ships are gang ships" - in Ships and Modules [original thread]
Edited by: Reem Fairchild on 31/08/2007 11:07:40 Originally by: Zixxa Originally by: Goumindong Originally by: Siolorin nano-cerb does about 360-440 dps. That will pop most cruisers Any Cerb does LESS than 350 DPS Na...
- by Reem Fairchild - at 2007.08.31 11:07:00
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2305. Thanks CCP for upcoming Interdictor change! - in EVE General Discussion [original thread]
Originally by: Zalathar ATM it is pretty comonly agreed that titans are no loger cost effective, and that motherships have been dieing like flies since the big super-cap nerf in rev II. This is just another kick in the nuts to those who ca...
- by Reem Fairchild - at 2007.08.26 17:27:00
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2306. Respective post on Gallente - in Ships and Modules [original thread]
Originally by: Benn Helmsman Originally by: Reem Fairchild Originally by: Yerik Locke A. The resistance bonuses to Amarr t1 ships are subject to stacking penalties. Therefore they increase the two resistances [after tank is...
- by Reem Fairchild - at 2007.08.26 07:52:00
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2307. Respective post on Gallente - in Ships and Modules [original thread]
Originally by: Yerik Locke A. The resistance bonuses to Amarr t1 ships are subject to stacking penalties. Therefore they increase the two resistances [after tank is applied] a negligible amount, since most t1 and t1 tanks fall within 70-80...
- by Reem Fairchild - at 2007.08.26 06:31:00
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2308. Has anyone built a "looting ship"? - in Ships and Modules [original thread]
Execurors do it best. (Pretty much the only thing they do well.)
- by Reem Fairchild - at 2007.08.26 05:53:00
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2309. Thanks CCP for upcoming Interdictor change! - in EVE General Discussion [original thread]
Originally by: SirMoric Gatecamping seems directely stupid and doesn't really require a masterdegree to do, to intercept people between gates and to avoid interception makes the hunting more fun. rgds Except that getting through most ...
- by Reem Fairchild - at 2007.08.26 01:25:00
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2310. Thanks CCP for upcoming Interdictor change! - in EVE General Discussion [original thread]
Originally by: Hellspawn01 What about emergency warps? Will this change stop loggers too? Bubbles were changed so that they stop emergency warps from logging out back in the spring, so yes.
- by Reem Fairchild - at 2007.08.26 01:21:00
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2311. Solution for Cloaking Grief Tactic - in EVE General Discussion [original thread]
Originally by: Aaron This is really not nice for the people being camped in this manner. They're in 0.0. They are not supposed to have it nice. Quote: My Solution to this would be to create ships (lets call it "Defiant Class") ...
- by Reem Fairchild - at 2007.08.26 01:01:00
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2312. sniper destroyer - in Ships and Modules [original thread]
Edited by: Reem Fairchild on 26/08/2007 00:43:00 Tech 2 150mm railguns with long range ammo (spike) and tech 2 tracking computers (and maybe a tracking enhancer in the one low to free up slots for sensor boosters). Should be able (with high sk...
- by Reem Fairchild - at 2007.08.26 00:41:00
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2313. Thanks CCP for upcoming Interdictor change! - in EVE General Discussion [original thread]
Originally by: FreelancerAlpha Wait, so you can't set a bubble between gates? I always wondered why intercepting pilots didn't do that. As above poster asked, why then do bubbles pull us away from things? Like, even if its not in the exact...
- by Reem Fairchild - at 2007.08.26 00:22:00
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2314. Why do we have killboards? - in Corporation, Alliance and Organization Discussions [original thread]
The only time there is an issue with killboards in this way is when people from several alliances are flying together. People who are on killmails that someone from another alliance gets are going to get copies and post on their own alliance's kil...
- by Reem Fairchild - at 2007.08.25 15:03:00
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2315. I wonder when CCP will remove invincible ships. - in EVE General Discussion [original thread]
The solution is very easy. Capital ships can't go in to high-sec. Super capitals are a big step up from capitals. The one thing you (nowadays) are able to use to kill supercapitals (and then you still need a sizable fleet with capitals to bring it...
- by Reem Fairchild - at 2007.08.25 01:36:00
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2316. I wonder when CCP will remove invincible ships. - in EVE General Discussion [original thread]
Edited by: Reem Fairchild on 25/08/2007 01:24:26 Originally by: Surfin's PlunderBunny If you are going to compare a Mothership to a Nimitz... the Nimitz is a force on it's own, there's no way to sink it and it has on board weapons that...
- by Reem Fairchild - at 2007.08.25 01:19:00
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